project-image

Ways and Means: more sourcebooks for Heart: The City Beneath!

Created by Rowan, Rook and Decard

More callings, classes, art, enemies and allies for Heart: The City Beneath!

Latest Updates from Our Project:

Thanks - and what happens next...
6 months ago – Tue, Sep 02, 2025 at 09:01:24 AM



Folks: thank you. Ways & Means has surpassed our highest hopes, and we're immensely grateful for the upswell of support. It means a lot to everyone on the team to see how Heart has captured people's, well, hearts, and to have such excitement about adding more to the universe.

What happens next is that we go quiet for a little while. We'll be working behind the scenes to set up the pledge manager for this project, which will let you edit your details and ensure you've got everything you want. We're expecting that will be ready towards the end of September, and it'll then stay open until we're ready to ship. So if there's something in particular you want to be able to add to your pledge, this is a great moment to let us know in the comments.

And, of course, we'll be cooking the book. Sar has sent over some fantastic sketches and line art just today - and we can't wait to share the final product.

Thanks, again - from everyone at RR&D.

Only 24 Hours Left! Get Ways and Means while it's hot!
6 months ago – Mon, Sep 01, 2025 at 08:02:20 AM

Only 24 Hours Left to Back Ways and Means!



How the time flies when you're watching a number go up. Feels like yesterday since we launched the Ways and Means crowdfunder but in the last four weeks we've raised almost £200,000 and unlocked a mountain of stretch goals which will make sure that this is the best possible version of the book.

We're now in the final 24 hours! Which means it's your last chance to pledge while the campaign is still ticking.
 

Important Note On Free Bookmarks!

If we unlock the 200,000 bookmark stretch goal (which is looking VERY likely at the time of writing this update) only campaign backers will get the free bookmarks. Pre-orders placed after the campaign ends don't get them.

I know a number of late backers/pre-order customers for the Dagger in the Heart campaign were sad to miss out on the bookmarks from that campaign, so don't miss out and be sure to back before the campaign ends to get your free goodies.

Closing Stream 02/09/2025 3:30pm BST (7:30 PST)

If you're keen to celebrate the end of the campaign in style, come join in on the closing stream on Tuesday, where we'll crack open a cold one, relish in our victory, and if you ask nicely I might even be convinced to sneak you behind the scenes to peek at some content from the book that we've not revealed yet. (How do you feel about snails?)

Hopefully I'll see you there! 

- Elaine & the RRD Team

I'll Be Your Idol
6 months ago – Tue, Aug 26, 2025 at 10:15:12 AM

How time flies. In just a few short weeks the Ways and Means crowdfunding campaign has surpassed our expectations and overtaken our previous record for highest funded Heart campaign to date! We’ve still got seven days left on the clock too, just to show off a bit. It only seems fitting that today we take a look at the self-proclaimed master of crowds that is the Demagogue – one of the new callings that's marching its way into the Heart at the head of an angry mob.

Let’s see what Elaine Lithgow has to say about the Demagogue.

Elaine Lithgow: I’ve been running games for one group of players on and off for just shy of a decade now. They’re a fantastic bunch that always show up ready to play and dive into the world with both feet. When you’re been running games for the same players for so long, you start to spot trends in the kinds of characters they build, the stories they tell, the memes they love. We all know Ross’s character is going to end up the begrudging leader of the party, Robin’s going to end up the long suffering moral compass, Esme will adopt the first sad or weird animal that I put in front of her, and Sam’s going to play a walking joke that ends up breaking out hearts. But the player who planted the seed for the Demagogue is Dan. Why Dan in particular, I hear you ask?

Dan always starts a cult.

Doesn’t matter the setting, doesn’t matter the system, doesn’t matter the character he plays, the instant I drop that man into any fictional world, a giant invisible clock starts counting down. When that clock strikes twelve you can bet your arse his character’s standing at the head of a crowd and directing them to tear apart the foundations of my carefully crafted world – smiling as he does it.

The Demagogue calling is for all the Dans out there. They're charismatic leaders who have big dreams they can’t realise on their own. Maybe they want to found their own church, overthrow a ruling political body, or just float atop a sea of adoring followers. Whatever it is, they need bodies to do it. Lots of bodies. Of course the oppressive regime in Spire doesn’t just sit about and let Demagogues gather followers in the open – as the Calling illustration by Sar Cousins wonderfully depicts (check those cops bashing their way through the crowd). It’s no wonder that some Demagogues decide to descend into the Heart to gather power beyond the long arm (and heavy cudgels) of the law.

The Demagogue’s ability For The cause grants them a special Bond which represents their burgeoning cult/political movement/mob of sycophants. Just like a normal Bond, the Demagogue’s followers can help them recover Stress and take actions that vary in potency depending on whether they are within the follower’s expertise or home turf. Additionally, these followers can join the Demagogue on their journey, though they might wish they hadn’t. The Demagogue can gamble with their follower’s lives, by commanding them to help them with a Risky or Dangerous action. This lowers the Difficulty of the action but in return, both the Demagogue and their followers take any resulting stress.

Nothing quite like hurling your underlings into the meat grinder to achieve your goals making the ultimate sacrifice for the cause.

As you might expect, the beats for the Demagogue revolve around growing and nurturing your following, from recruiting hapless rubes to your cause, to establishing safehouses and infiltrating establishments. Everything a growing cult needs.

By the end of their Heart campaign, you can expect a Demagogue to stand tall atop a pile of their followers' corpses, reaching out with desperate blood soaked hands to grasp at their ultimate desire, whatever that might be.

That’s all for today. Remember, we’re in the home stretch now. For more updates, make sure to follow the campaign if you haven’t. In the next dev blog we’ll take a rummage through the stalls of Derelictus to see what secrets the new Equipment chapter has in store for you.

- Elaine & The RRD Team



Ways and Means Mid-Campaign Roundup
6 months ago – Tue, Aug 19, 2025 at 06:12:49 AM

Can you believe it, we’re half way through the crowdfunding campaign already! Let's take a moment to celebrate everything we’ve accomplished so far and see what’s coming down the track.

Heart is Bigger Than Ever

There’s always a sense of trepidation whenever you put together a new crowdfunding campaign. You put everything together, spend months tweaking numbers, visuals, text, and video. You run predictions and try to assure yourself that it’s a good idea. But until you finally go live, you can’t be certain how the community will respond to your project – if the hunger for your game still exists.

I’m glad to say that Ways and Means has smashed our expectations. This time last year we ran the Dagger in the Heart campaign which raised a total of £174,000. We went into Ways and Means expecting something similar, but we’re only half way through the campaign and we’ve already crossed the £160,000 mark! 

It’s clear that the community is eager for more Heart and I wanted to pass on a huge thanks from the whole team for your overwhelming support. This kind of crazy response gives us the confidence (and funds) we need to keep making these games we love.


Stretch Goals

With such a wild flood of backers, we’ve managed to unlock a staggering amount of stretch goals since launching two weeks ago.

All the stretch goals so far have focused on bringing you MORE HEART! More gear, more hirelings, more bounties, and a whole new calling and class! With all these stretch goals unlocked we’ve added over twenty new pages of content to Ways and Means and we’re fast approaching our £165,000 stretch goal which will let us dump a bucket of gorgeous new illustrations into the book too. 

The only downside, if you can even call it that, is we’re almost out of stretch goals to unlock! We honestly didn’t think we’d have such a great response, so we’ve been bashing our heads together behind the scenes to put together some exciting new stretch goals to aim for. Keep an eye out.

Real Art By Real Humans

Speaking of art, our good friend Felix Miall has been hard at work developing the visual identity for the new class you all unlocked. This one has come together at a blistering pace, thanks largely to Gareth Ryder-Hanrahan’s ability to write Heart content at a blistering pace. Seriously, we unlocked the class stretch goal and inside of a week we workshopped ideas and Gareth had a first draft for his new class faster than you can say “It does what?!

We’re holding off on revealing the specifics of the new class until we’ve had more time to develop the mechanics, but for now you can take a gander at this lovely video of Felix sketching out some initial concepts for how this new delver might look.


The Dev Blogs Will Continue Until Morale Improves

Our behind the scenes developer blog series has continued apace throughout the last couple of weeks, so here’s a quick list of the posts so far in case you’ve missed any so far:


We’ve Got A Discord

If you want to join in on the speculation and hype about Ways and Means, why not join the Rowan Rook and Decard Community Discord? There you can find a host of like minded Heart lovers milling about with the RRD devs to talk everything Heart and more.

That’s all for now, folks! If you haven’t already, remember to back the crowdfunding campaign and keep an eye out for more stretch goals and developer blogs as we tear into the second half of the campaign.

- Elaine & the RRD Team



Delving With Protection
6 months ago – Thu, Aug 14, 2025 at 04:02:51 AM

The Ways and Means crowdfunding campaign continues apace, so it’s time to sit around the fire and talk some more about the content you can look forward to. Following on from our previous post where we spoke about the Artist calling, today we’re looking at the Protector calling.

Let’s hear what Chris has to say about their new calling.

Chris Taylor: I am a creature of habit. There’s always a protector type in games I have a hand in. Sometimes it’s subtle or mildly occluded - like the Midwives in Spire - but Ways and Means gave me an opportunity to be brash with this classic archetype. I love the image of the heroic defender standing against impossible odds and with the core ability Defiant (which lets you double your protections against an attack once per session) you can now add that trope to any class. Though the joy of doubling down on it and having a Vermissian Knight with a massive shield in the art scratches some primal itch in the back of my head.

This being Heart however nothing is ever as simple as all that. The protector/martyr trope works so well because it is always a choice. The hero stands alone and saves the day and doesn’t flee when things get difficult, and they are paragons of virtue and selflessness. Nobody is a paragon of selflessness. The beats look into the humanity of the trope and try to understand its failings.

We get to see the sad side of being a protector, (Build a memorial to someone you failed to protect.) the violent side, (Use excessive force.) and the very human side of them (Save an item of sentimental value from destruction.). While this tough figure weathers the storm, Beat choice can lead you down some darker and more interesting paths.

Callings are much shorter than a Class, with less moving parts, but I always find them much harder to write. You’ve basically got 30 lines to promote multiple possible story arcs that still feel coherent for the concept. This is all summed up by the Zenith Beats. They can be cruel and difficult but that’s OK because it is not like the PC is going to be around to deal with all the fallout after they activate their Zenith anyway. So you are left with two options. Either you slay some great threat or everything you swore to protect is destroyed and you utterly fail. I love that we put that choice in the player’s hands. 

For more updates, make sure to follow the campaign if you haven’t, and come back next time when we’ll rally the masses around the third calling – the Demagogue!

- Elaine & The RRD Team